The Academy of Motion Picture Arts and Sciences announced today the 10 films that are still eligible for Visual Effects Oscars this year (in alphabetical order):
Of course, the surprise contender here is Disney's The Lone Ranger, which was critically panned and bombed at the box office this summer. In addition to Lone Ranger, Disney has two other big films in the race: Iron Man 3 and Thor: The Dark World. Warner Bros. also has three films in the running: Gravity, Pacific Rim and The Hobbit: The Desolation of Smaug.
A Ubisoft survey sent to fans suggests what the developer/publisher is thinking about for Assassin's Creed V. The questions also present the possibility that Ubisoft is considering a new, pirate-centric series separate from what it accomplished in Assassin's Creed IV: Black Flag.
"In such a game," a follow-up question says of a non-Assassin's Creed-branded pirate game, "what would be the most important elements among these below?" Choices include a customizable pirate character, ship, and hideout, a deeper economy, and additional activities at sea or on land. More interestingly, it inquires about player interest in cooperative and multiplayer naval combat, asking survey subjects if they would like to "sail and fight with my friends" and "sail and fight with other players."
Yesterday it was revealed that Gal Gadot, actress in Fast and Furious 6, will play Wonder Woman in Batman vs. Superman. Naturally, the internet blew up with various responses. While most were willing to be optimistic, some worried that she may not be Amazonian enough to pull off Wonder Woman.
We asked the IGN community on Twitter their thoughts and they responded in full force:
@IGN I'm optimistic. It's important to remember how short the list of women who could be Wonder Woman is.
— Christopher Shafer (@DoctorDeadpool) December 5, 2013
Rick Remender has become an important voice at Marvel in recent years, helming books like Uncanny X-Force, Venom, and now Uncanny Avengers. But for many years, Remender was a mainstay of the indie comics scene, dabbling in many genres and weaving epic saga like Fear Agent and Strange Girl.
And in the same year that many creators are flocking to publishers like Image and Monkeybrain to tell their creator-owned stories, it's good to see that Remender is renewing his focus on his independent work. He recently debuted his dark new sci-fi series Black Science with artist Matteo Scalera (which scored pretty well here). And now Remender is about to launch a second new series with artist Wes Craig called Deadly Class. Despite revolving around a group of teenagers at a school for killers and assassins, the series is also a personal reflection of Remender's own interests and experiences as a teenager.
There's a guerrilla in our midst in the fourth episode in our series of Pubcast Happy Hour specials! What is the Pubcast Happy Hour? Well, just in case you missed our last episode with Bungie Studios' Dave Dunn, these special editions of the IGN AU Pubcast allow us to invite a special guest (or guests) to share a couple of beverages with us and talk candidly about the stuff that they love. Oh, and generally terrify the PR manager in the corner of the room.
This time around we catch up with Guerrilla Games Lead Designer Eric Boltjes, one of the masterminds behind the recent PS4 title Killzone: Shadow Fall. Eric has worked on every Killzone title since the series' inception, so we quiz him on working on three different iterations of the PlayStation, the pressures of working on a launch title, the seductive pleasures of Amsterdam, and so much more. We get into some juicy stuff, so enjoy!
Peter Jackson just released the penultimate episode of his production diaries for The Hobbit: The Desolation of Smaug. In Video Diary 13 you’ll find: glimpses of the dragon's head and feet, sword fights, dwarven tomfoolery, hobbit ping pong, Stephen Fry being funny, and people slipping on the 1.8 tons of (presumably) fake gold used in part to create Smaug's 200 billion piece CGI treasure hoard.
The eight-minute video starts at the close of shooting and continues through post-production. It’s a little sad watching the massive sets get torn down as the production crew and extras wonder aloud where their next paychecks will come from. But then they have a nice party so it all works out.
Bethesda isn't announcing Fallout 4 -- or anything, for that matter -- at the VGX show this weekend. The publisher's VP of PR and marketing, Pete Hines said on Twitter, "No, folks. I am not going to VGX. Bethesda is not showing/talking about anything at VGX. Just some PR meetings in LA. Take deep breaths."
Recent rumors suggest Bethesda is working on a Fallout 4 reveal, but we're unconvinced it's legitimate. Learn about the potential hoax here.
Following the recent launch of Microsoft's new console, vice president Phil Harrison is optimistic about the Xbox One's future.
"When you've been around for a long time, you know what platforms are like," Harrison told OXM. "The games you celebrate and are proud of in the first year, when you look back at them from the perspective of ten years from now; you'd be amazed at the difference. It's a combination of the tools getting better, developers beginning to understand the unique architecture to work with."
Harrison cited the console's Xbox Live Cloud as the main reason developers will continue to do more, and develop new ideas, as time passes with the platform –– that is, new ideas will, and already have, continue to emerge.
As we anticipated in the recent announcement of the ID@Xbox program's debut developers, Super TIME Force is coming to the Xbox One in "early 2014." Along with a host of other highly anticipated indie games, it will be self-published via the new Xbox One platform for independent game development.
The old school, side-scrolling shooter began production back in 2011 and was originally scheduled for a late 2013 release on XBLA. The XBLA version is still in the works, but according to developer Capybara, it will be delayed until 2014 for a simultaneous release with the Xbox One version.
When Sony-owned BigBig Studios closed-up shop shortly after its last game – PS Vita’s Little Deviants – was released, it created a minor tremor in the PlayStation ecosystem. Zipper Interactive was the next casualty several months later, and PlayStation gamers were shocked.
An even bigger shock came when, several months after BigBig and Zipper went bust, Sony Liverpool did too. Founded in 1984 and originally called Psygnosis, Sony Liverpool – more often called Studio Liverpool – was Sony’s oldest and most-established first party developer.
Nintendo really wants you to own their hardware. They've always been a bundle-happy company, frequently combining their various systems with various games in various value-priced packages meant to catch a new consumer's eye. And for this holiday season, they've really gone nuts – a total of nine different bundle options have rolled out in recent weeks and months, giving gamers more options to choose from than ever before when deciding whether to pick up a Wii U, a 3DS or even an original Wii.
It's a lot to keep track of, and, as usual, we're here to help. We've compiled this handy list of all the new Nintendo hardware bundles for this holiday season, along with our review coverage of the games included in each one.
Microsoft is closing its Victoria office in an effort to consolidate development studios in the British Columbia area, the company said.
"This was not an easy decision, but one guided by our desire to centralize development in our Vancouver Studios," Microsoft told IGN. "We are working closely with all employees affected by this change to identify open positions in other studios, and we remain committed to doing business in British Columbia."
The closing leaves 30 employees without work. The founding staff consisted of former members of two Canadian games studios, Black Box and Radical Games.
"We want to thank the Victoria community for all of their support," Microsoft told IGN. "We continue to view Victoria as a source of top talent for our industry and expect to continue to build upon our strong relationship with the University of Victoria as we seek to fill our future talent needs."
X-Men: Days of Future Past director Bryan Singer has dropped a mysterious hint on Twitter today, seemingly implying that an X-Men film called and/or featuring the villain Apocalypse is in the works for 2016.
The tweet simply says "#Xmen #Apocalypse 2016!" Box Office Mojo quickly followed up the tweet with a report stating that 20th Century Fox has scheduled X-Men: Apocalypse for May 27, 2016, which puts it some two years after DOFP's release.
Apocalypse, of course, is a major villain from the comics. He first showed up in the classic X-Factor run in the 1980s which reunited the original five X-Men (the original five from the comics, that is) -- Cyclops, Jean Grey, Angel, Beast, and Iceman. Created by Louise and Walt Simonson, the villain became a staple of the X-world, eventually leading to the famed alternate-universe storyline Age of Apocalypse. How this all ties into where Days of Future Past ends remains to be seen, but it's not hard to imagine that film's time-travel story somehow resulting in an altered reality for our characters. Get to speculatin', people!
Filmmaker Robert Rodiriguez took to Twitter today to tease the From Dusk Till Dawn TV show, premiering on the new El Ray Network in Q1 2014. In his post, Rodriguez attached a photo revealing a link between his show and Pulp Fiction, written and directed by Quentin Tarantino, writer, co-star and producer of the original From Dusk Till Dawn movie. Check out the image below:
"That's one tasty burger." #FromDuskTillDawn only on the @Elreynetwork pic.twitter.com/aii4vpVlVy
— Robert Rodriguez (@Rodriguez) December 4, 2013
Black Widow makes it no secret that she's got quite the checkered past, but it seems Marvel Comics has decided it's finally time for her to atone for her sins. In a brand new ongoing series by Nathan Edmondson and Phil Noto, Black Widow will embark on a journey of redemption that will force her to do things that her friends on the Avengers almost certainly would not approve of.
"Phil Noto and Nathan Edmondson have one those magical creative partnerships that brings out the best in both of them," said editor Ellie Pyle in Marvel's press release. "Together they bring you a Natasha who is unsettlingly human in the midst of all the action and intrigue you’d expect."
Can Edmondson and Noto redeem Natasha's dark past? Find out when Black Widow #1 hits on January 8. For now, here's an early look at the debut issue:
Today, Magnolia Pictures announced U.S. release dates for Lars von Trier's steamy drama pic Nymphomaniac, which will be released in two feature-length installments. Nymphomaniac: Part One will hit theaters on March 21, 2014, and be available On Demand starting March 6, 2014. Nymphomaniac: Part Two will hit theaters on April 18, 2014, and be available On Demand starting April 3, 2014.
Square Enix re-released Final Fantasy VIII on Steam today, alongside additions not included with original western releases.
FFVII was re-released earlier this year for PC, and the following franchise installment is available as well. The Chocobo World addition, which served as a separate application for previous versions, is included with the Steam version of FF VIII, as well as a magic booster that improves the majority of in-game spells.
FF VIII is priced at $11.99 with Steam achievement and cloud support.
It’s getting cold outside, which is evident by the slow week on the Nintendo eShops. People are full of turkey and recovering from Black Friday, so that means it might be time for retro games. Two new Sega 3D Classics hit this week, bringing Altered Beast and Sonic the Hedgehog to 3DS. Also, Donkey Kong 3, starring the forgotten character Stanley, launches on 3DS Virtual Console and the delightful SNES Goemon game, The Legend of Mystical Ninja bows on Wii U. A licensed kids game and some small download titles also hit the 3DS. It’s very slow. I heard it might snow soon. Maybe you should think about hibernating from new releases until Bravely Default hits in February.
3D Sonic the Hedgehog ($5.99)
Nottingham, UK resident Peter Clatworthy, 19, mistakenly purchased a photo of an Xbox One via eBay in an unfortunate seller scam. He spent £450 (nearly $750) expecting to receive a Day One Edition, but instead received a faded, printed photo of the console's box.
Clatworthy told the Nottingham Post the seller had "written on the back of it, 'thank you for your purchase.' I was fuming." As a regular user of the auction site, Clatworthy didn't expect the seller -- whose feedback was universally positive, which is reassuring for potential buyers -- to mislead him. ""It said 'photo' and I was in two minds, but I looked at the description and the fact it was in the right category made me think it was genuine."
Here's a trick that isn't pulled off too often in our modern zombie-dominated media: making a member of the living dead seem cute and sympathetic. Such scenarios are typical of The Guided Fate Paradox though, where a Japanese high-schooler-turned-Fairy Godmother named Renya is forced to grant the wishes of all manner of mythical creatures. Don't let the levity of the premise fool you though, because while it’s a unique dungeon crawler with lots of interesting tactical decisions to make, it will also punch you in the mouth.
In essence, The Guided Fate Paradox is two games; one a light-hearted graphical adventure, the other a tough-as-nails isometric dungeon crawler. The two are essentially bolted together into one RPG, presenting a story via simple cutscenes sandwiched between the exploration. Each chapter of the story presents a problem of some sort, which is slowly resolved via cutscene over the course of the dungeon. It’s the sort of thing that has the potential to become rote and boring very quickly, but The Guided Fate Paradox manages to keep things interesting by leaping from genre to genre, one chapter indulging in a light deconstruction of Cinderella, another featuring a Helm’s Deep-style battle against a charging horde of demons.