Sniper Elite 4 is all about choice. By that I mean, ‘Do you want to shoot a guy in the head, or do you want to shoot a guy in the eyeball?’
Yes, I’m being a bit facetious, but make no mistake: even though Sniper Elite 4’s wide-open campaign levels are tactical, fun, and primed for experimentation, this game is all about pulling the trigger and the thrill of what comes after. An eye shot is different from a headshot, as confirmed by a zoomed-in, x-ray, slow-motion camera. You can score intestine shots or testicle shots too, if you’d like. I don’t remember getting a heart shot or a kidney shot, but maybe that’s because I have bad aim.
The opening campaign level takes place on San Celini, an island off the coast of Italy. Intel confirms Nazis there have crafted a “wonder weapon,” which doesn’t sound as bad as a “weapon of mass destruction” but almost certainly is. After they destroy your reconnaissance ship, you’re sent in to assassinate a high-ranking German officer and learn more about their weaponry, with optional objectives to kill other Nazi top brass and destroy some cameras. After a brief cutscene, you’re dropped into a place where you can be untouchable one second and plate-ready prey the next.
Ubisoft has revealed details of the closed beta test for For Honor, running from January 26 to January 29, 2017.
The beta will be available across all platforms - PC, PlayStation 4, and Xbox One - and offer "new multiplayer content, new maps and new playable Heroes".
Players will be able to choose from nine of the 12 different Heroes from the three factions of Knights, Samurai, and Vikings, with each offering a different play-style, armour, skills, weapons, and progression. Three of the five "fast-paced and intense multiplayer modes" are available - Dominion 4v4, Brawl 2v2, and Duel 1v1 - across three all new maps.
For the first time, players will also be able to sample Faction War, a "global, persistent and cross-platform event that brings to life the ongoing war between For Honor’s three factions, the Knights, the Vikings and the Samurai".
Publisher Nicalis has announced that The Binding of Isaac: Afterbirth+ will be a launch day title for Nintendo Switch, priced at $39.99 USD.
The horrible, brilliant twin-stick dungeon crawler was confirmed for March 3 on the Binding of Isaac blog - it will be available as a boxed and digital release in the US, with a digital release expected worldwide (Nicalis has also teased a European physical release).
Nicalis' Tyrone Rodriguez also teased something mysterious for those going for a boxed version: "You might want to consider pre-ordering as the first few thousand copies may come backed in with something special"
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Currently the cheapest place to pre-order the Nintendo Switch (Standard Grey) is with GameSeek.co.uk who have it priced at £198.50, although this price is not final.
The final Nioh free trial will take place this weekend, January 21 to January 22, and offers some loot for those who go on to purchase the full version.
This is the last chance to try out the dungeon crawler before its release on February 9 exclusively for PS4, and will be the build playable at PlayStation Experience at the tail end of last year.
Players who complete the trial’s main mission unlock the Ogress Headgear, while finishing the Twilight Mission grants the Mark of the Conqueror and Mark of the Strong DLC packs (which appear to include multiple items). Just don’t delete your save data between now and then as you’ll need it to receive the items at launch.
You can preload the final trial ahead of this weekend over on the PlayStation store.
Last week, we were invited to play six of the minigames included in upcoming Nintendo Switch collection/tech showcase, 1-2 Switch. Aside from "who thought of the Milk one, and are they alright?", the biggest question we came away asking was, "how many more of these are there?"
As it turns out, we've already been shown quite a few - for a split-second or two at least. During a Nintendo Treehouse stream, it was revealed that the cutesy, colour-coded lifestyle shots from the 1-2 Switch trailer (below) were taken from the minigames' tutorials, which means we can reasonably assume that every shot we saw is a different game.
Shakespearean kings. Neo-Nazi kingpins. Jean-Luc Picard. These are the roles of the actor, Patrick Stewart. His continuing mission, to explore strange new psyches, to seek out new lives and new experiences. To boldly go where no one has gone before.
Which might go some way towards explaining why he's now the "distinguished" voice of the poop emoji.
Whether you’re a fan of Halo, a real-time strategy aficionado, or both, Halo Wars 2 is shaping up to be something pretty unique that you’re going to want to keep an eye on. If you spent time with the original Halo Wars at any point in the past eight years, you’ll find a lot of familiarity in this next chapter.
But Halo Wars 2 is doing some surprising things that might make this the real-time strategy game for you:
If you’ve been following the Halo saga closely then you already know Halo Wars 2 will expand the universe by exploring familiar characters and locations, and introducing brand new ones. If you’re not following the Haloverse and just looking for some good strategy gameplay, then you’re in good hands.
There are more than a few parallels between NBC's new sitcom Great News and 30 Rock. They're both about hard-working women in the television industry (news for the newer show, sketch comedy for the older one), they both hail from comedy queen Tina Fey and fellow executive producer Robert Carlock, and, most importantly, they're both funny.
But Great News, which was created by 30 Rock and The Mindy Project writer Tracey Wigfield, has one key difference. "It's a funny show with a lot of fast-paced jokes per page but the show is very different. At its core it's a show about a mother and a daughter," Wigfield said on a Television Critics Association 2017 winter press tour. "There were a couple times -- Tina was very much on it -- about let’s make sure Katie isn’t, like, eating tuna out of a can or tucking her shirt into her underwear, that kind of thing, making sure that Katie is a very different character
Pull out those playing cards and dust off those top hats - Magic is still cool. Delivering a rockstar look at the baddest, hippest and maybe kinda evil wizard in the land, Curse Words #1, the latest from Charles Soule, Ryan Browne and Image Comics, looks to cast an early spell.
Forget what your teachers told you--stereotyping is totally a thing. For wizards, that stereotype gets broken down to two types. If you're good, you probably have a beard and, before ol' lightning scar, you're probably on the older side. If you're bad, a deathly complexion and an overall lack of luck with the ladies is in your future. Charles Soule has surely seen those stereotypes, yet with lead character Wizord he goes the complete opposite direction. Rather than tell the tale of a jaded old man out to magic humans off his lawn, he instead allows his bearded baddie one, important realization. Magic. Is. Awesome. Thus begins Curse Words #1, the story of a once bad wizard who trades in dark lairs and musky robes for modern day celebrity and a GQ wardrobe.
Chief executive of Facebook Mark Zuckerberg and Oculus co-founder Palmer Luckey both took the stand recently as part of the ongoing trial led by Bethesda parent company ZeniMax.
As reported by The New York Times, Zuckerberg denied accusations that Oculus stole technology from ZeniMax, and claimed "Oculus products are built on Oculus technology."
“The idea that Oculus products are based on someone else’s technology is just wrong,” said Zuckerberg.
When questioned by ZeniMax's lawyers about his response to the lawsuit, Zuckerberg said that such occurrences were common around "big deals."
Of the many reasons to enjoy BOOM’s signature title, its ability to reinvent plotlines and themes from the original series in new and inventive ways continues to be its most appealing. Issue #11 offers perhaps the best example of that update yet, Kyle Higgins and Hendry Prasetya pitting their cast against a threat both entirely new and strangely familiar. Morphin time, indeed.
In keeping with his more grounded focus, writer Higgins opens his latest by focusing on those most affected by the Rangers absence—their parents. With their burly bods and giant Zords its often easy to forget the “teen” that comes with the requisite attitude, and Higgins again does a solid job of making both the Rangers’ parents and their interaction with them feel entirely plausible. It also highlights one of the basic tenets of superheroing, one that forces the Rangers to lie to the ones they love as a way of protecting them. Silly as it is that the parents of Angel Grove too share the same affinity for mono-colored wardrobes as their famous offspring, it’s those basic connections and scenes like those mentioned that elevate this title from more standard fare.
Marvel's newest Venom comic features an unique subversion of the usual formula. Normally, the Venom symbiote itself is treated as little more than a dangerous tool, while its host is the real protagonist. This time around, the symbiote is the hero fighting against the negative influence of its human host. That subversion is this book's greatest strength, but it also highlights just how bland that new host is. Apparently, readers can't get them a Venom who does both.
The series continues to frustrate because Lee price isn't a very compelling character in his own right. He feels a little too much like a mash-up of Eddie Brock and Flash Thompson (being a morally ambiguous protagonist with a military background) and still lacks any real distinguishing qualities. The book's impetus comes mainly from the constant conflict between Lee and the symbiote. It's fascinating to see the costume treated as a character in its own right, one who's terrified of having all its hard-won progress being stolen away by its new host. This issue tends to be at its strongest when writer Mike Costa focuses on the history of the symbiote and its current emotional struggle, and less so when dealing with Lee and his criminal double dealings.
Warning: Full spoilers for the episode below.
Tacky network laugh-track sitcoms, which really only seem to exist on CBS these days, are always ripe for a take down. It's even more fun when the satire's being slung by a show as subversive as Always Sunny. There wasn't any messaging here however, in "Old Lady House: A Situation Comedy," that wasn't done better back in Season 9's "The Gang Tries Desperately to Win an Award."
There were funny parts, naturally, but the Gang's already tackled the lame formulaic sitcom scenario. The last time around it was more satisfying, in fact, because no one was specifically talking about TV. It was all about Paddy's being outshined by a hip, trendy bar where the locals were caught up in the chemistry between the serving staff. Here, Dennis pointedly added studio audience laughter to footage and then everyone took turns marveling at how the sound let them know that A: what they were watching was funny, and B: the sound of laughter was their cue to laugh. So, no, this wasn't a subtle skewering.
Warning: Full spoilers for the episode below.
"Revenge" may have not gotten around to the actual revenge part of the story until the final ten minutes (Vikings episodes tend to work that way, structurally), but most every part of it was still filled with really intriguing and sinister things.
Firstly, the culture of the Norsemen fell into fierce focus again with Lagertha holding a blood sacrifice -- human blood, that is -- to bless the massive army before they invaded England. In fact, a few things in "Revenge" called back strongly to big events from early on in the series - like the sacrifice here (which featured an eager young man pulling himself along Lagertha's blade) and the really wicked Blood Eagle given to King Aella in the episode's closing moments. These were appropriately brutal, and nicely offset too by some of the love dosed out during the episode.
Overwatch has teased something called 'Year of the Rooster', which looks to be a Chinese New Year event.
The tease depicts Mei, a character of Chinese origin, in a variation of traditional Chinese clothing. As spotted by NeoGaf, Overwatch's Korean Twitter account also appears to have revealed a new skin for D.Va.
When the new DC Comics comedy TV series Powerless debuts on February 2nd, it’ll look very different from the version that screened at San Diego Comic-Con last summer.
Original creator Ben Queen departed the series after the pilot was filmed, and ultimately, the decision was made by new showrunners Justin Halpern and Patrick Schumacker to completely overhaul the series – discarding the original insurance company setting and now placing the characters as employees at Wayne Security.
Explained Schumacker at the Television Critics Association press tour today, “15 weeks into this we thought that the insurance company angle wasn’t really generating the storylines we hoped,” saying they sat down and spoke to DC about wanting to change the series. They felt the new security company setting still let them “tell classic workplace stories but in a way that activates the DC universe more.”
Sony Pictures Animation previewed their 2017 and 2018 motion picture slate for the press today, including confirming that Miles Morales is the protagonist of their 2018 animated Spider-Man film, during which time they revealed a number of voice casting announcements for their various upcoming movies.
Smurfs: The Lost Village has added a series of high-profile actors to their voice cast, including Oscar winner Julia Roberts as SmurfWillow, the matriarch of the titular lost village and foil to Papa Smurf (the previously announced Mandy Patinkin). Other new voice cast members include the Fast and Furious' Michelle Rodriguez as SmurfStorm, Unbreakable Kimmy Schmidt's Ellie Kemper as SmurfBlossom, and Modern Family's Ariel Winter as SmurfLily. Yes, Smurfette (voiced here by Demi Lovato) is no longer the only female Smurf in the world.