Comic-Con International announced the lineup of nominees for the 2014 Will Eiser Comic Industry Awards today. Named after the late, great creator, the Eisner Awards honor the best works and best creators in the industry across a number of genres and formats.
This year's lineup features some familiar names, with Hawkeye and Saga both earning three nominations. Overall, Fantagraphics and Image are the most heavily represented publishers, with the former receiving 18 nominations (and 1 shared) and the latter receiving 17 (plus 3 shared). Dark Horse is also strongly represented at 12 nominations (plus 1 shared). Several creators earned three individual nominations each, including David Aja, Matt Fraction, Gilbert Hernandez, Sean Murphy, Matt Phelan, Nate Powell, and Fiona Staples.
Every day hundreds of new apps make their debut on the App Store, and hundreds more are updated or reduced in price. We have sifted through the noise and highlighted those select few that might be worth your attention. For more mobile game trailers, reviews and news be sure to Subscribe to IGNMobileGames on YouTube.
Note: The prices and deals compiled below are accurate at the time we published this story, but all are subject to change.
Oscar nominee Leonardo DiCaprio has committed to his next movie.
Deadline reports that DiCaprio is now set to star in the fact-based survival western The Revenant, a project that he's been attached to since 2011. The site adds that Alejandro Gonzalez Inarritu is signed to direct for production company New Regency and studio 20th Century Fox.
The film starts shooting this September for a 2015 release.
An adaptation of Michael Punke's fact-based novel, The Revenant recounts the horrific tale of frontiersman Hugh Glass (to be played by DiCaprio) who was a 36-year-old member of a fur-trapping expedition to the Rocky Mountains in 1823 when he was mauled by a grizzly. The group's captain left behind two men -- John Fitzgerald and the legendary Jim Bridger -- to stay with Glass until he died from his injuries. But they didn't. Fearful that Indians weren't going to get them, Fitzgerald and Bridger stripped Glass of his weapons and equipment and fled. Glass didn't die. Instead, the mutilated trapper crawled over 200 miles through the wilderness to find Fitzgerald and Bridger and exact his revenge.
Yoshio Sakamoto, a veteran Nintendo game designer known for the Metroid series, doesn't sound like he's returning to the fan-loved franchise anytime soon, hoping to instead "create entertainment that's completely different and that brings new emotions."
In an interview with CVG, Sakamoto, director of Super Metroid and Metroid: Other M, was asked whether he plans to return working on more traditional game series, since he's currently serving as a producer on Tomodachi Life. "I do not intend to do so," Sakamoto replied. "There might
be various tasks I might be involved in with past series. However, even if so, I would always like to introduce new entertainment and new fun to those series.
Telltale finally shed quite a bit of light on Tales from the Borderlands, including who we'll be playing as, what kind of a world we'll be inhabiting, and how the game will differ pretty drastically from The Walking Dead and The Wolf Among Us. This information arrives thanks to the latest issue of OXM, given out to all of those who attended Gearbox's PAX East 2014 panel.
We know that the story will be told from two separate perspectives: Fiona, a con artist, and Rhys, a Hyperion worker. But OXM's cover story elaborated on these two, starting with the fact that the pair of leads were eventually whittled down from an initial set of five playable protagonists. The perspective of the story will automatically shift between the two of them at predetermined moments, and you'll often see the same events from their two different points of view, Rashomon-style. The story itself if being relayed in the future by Rhys and Fiona to a mysterious stranger, whom they meet near a crashed spaceship.
Main characters usually get all the attention in games, but for most great heroes, there's at least one other character helping them out. Isn't it time we honored some of these unsung individuals? Without further ado, here are some of our favorite sidekicks and wingmen in games.
Resident Evil 5 focuses more on action than survival horror, which means you have to kill a lot of undead creatures before you see the end credits. So it's great that the game pairs you up with Sheva Alomar, a local operative who knows her way around the region of Kijuju. Unlike many AI companions, she's great at getting out of the way when you're moving and shooting, but she's quick to offer assistance when you're running low on health or ammo. What's not to like?
Let’s make this clear right off the bat: RBI Baseball 14 is not a simulation, but a simple arcade game that attempts to appeal to a wide audience. But after playing only a few games, ultimately fails to be appealing at all. It may have an updated look – at least, up to 2006 standards – but it plays and feels exactly how I remember it from RBI Baseball ‘95, 19 years ago. Outside of a few fun local multiplayer moments, that’s not a good thing.
All good things must come to an end, and today marks the release of the last of Borderlands 2's DLC packs. Borderlands 2: Sir Hammerlock and the Son of Crawmerax comes to PS3, Xbox 360, and PC today, with releases in Europe and Oceania tomorrow.
The fifth and final Headhunter DLC, which was announced in February, sees Sir Hammerlock inviting Brick, Mordecai, and Lilith along for a tropical getaway on Wam Bam Island. "At first, everything appears peaceful as Sir Hammerlock shows off his homemade brew and talks about the latest in Varkid tracking," said 2K of the DLC, "that is, until tragedy strikes."
Rayman Legends developer Ubisoft Montpellier may be considering Beyond Good & Evil 2 once more.
"Working on Rayman Legends was a nice, early holiday," series creator Michel Ancel said during a live stream. "So we are going to make serious games now. Beyond Good & Evil
a good candidate for making a real, serious game now."
Ancel joked, "Enough holidays."
Ancel showed a piece of concept art for Jade, BG&E's heroine, who hasn't been seen officially since BG&E2's reveal in 2008. Ubisoft told IGN the piece "was concept art created from the original BG&E" rather than a new design.
Warning: this article contains spoilers for Forever Evil #7.
DC has announced another new series for July today, one which answers two of the more burning questions surrounding the New 52 lately A) what's going to happen to Dick Grayson at the end of Forever Evil, and B) What book is former Justice League Dark artist Mikel Janin working on next?
It turns out that Dick will survive his ordeal at the hands of the Crime Syndicate, but not without heavy cost. The world at large will believe Dick to have died while strapped to the Murder Machine, with only Batman knowing the truth. It's a little tough staying in the superhero business with your identity outed. Instead, Dick will be joining the secretive counterintelligence organization Spyral (first introduced during Grant Morrison's Batman run).
The UK boxed launch of Dark Souls 2 on PC has been delayed until May 2nd, Bandai Namco has confirmed. The game was originally due for release on April 25th, but has slipped by a week due to "a manufacturing issue with packaging", a statement reads. The digital release is unaffected, as is the PC release in other countries.
News first broke earlier today when Amazon UK pre-order customers received an email explaining the delay, with retailer ShopTo also amending its product page to show the revised release date.
The PC release of Dark Souls 2 was already trailing six weeks after the console versions, which launched in March.
The full statement from Bandai Namco reads as follows: "This is only affecting the UK on the boxed release of the game. It will be delayed unfortunately and we apologise to UK customers. This is due to a manufacturing issue with packaging. To confirm this will only affect the UK boxed launch".
Last September, IGN flew out to Sofia, Bulgaria to witness filming on the latest chapter of action all-star blockbuster series, The Expendables 3.
The returning team of Sylvester Stallone, Jason Statham, Jet Li, Terry Crews, Randy Couture, Dolph Lundgren and Arnold Schwarzenegger are all back. But if you thought Expendables 1 and 2 were star-studded, 3 doesn’t just raise the bar; it uses it to beat the previous two instalments into the ground. Check out these newly added heavy hitters:
Last week's episode of Marvel's Agents of SHIELD was a huge one, which showed what happened to the team in the wake of the game-changing events of Captain America: The Winter Soldier.
With Hydra now revealed and traitors everywhere, Tuesday night's new episode, "Providence", picks up with Coulson's team seeking refuge while beginning to uncover more of SHIELD's secrets. "Providence" will feature the debut of two new characters from Marvel Comics: Comedian Patton Oswalt as SHIELD agent Eric Koening and Adrian Pasdar (Heroes) as Glenn Talbot, a member of the Air Force who Marvel fans will recognize as a longtime nemesis of the Incredible Hulk in classic Hulk stories.
The next big update for Plants vs. Zombies: Garden Warfare is on the way, and it includes a secret subterranean cactus army.
Here's the setup: Dr. Zomboss, the, well, boss of the zombies, receives a communication from his minions that a hidden cactus army is growing beneath the desert. Threatened by this discovery, Zomboss decides to fly his blimp to the desert to investigate. When it's shot down the battle begins, and a new multiplayer arena is born.
Cactus Canyon, the new map, ends with a great Gardens and Graveyards finale (more on that later!), but the most noteworthy addition comes in the form of new character variants: one for each class in both the plant and zombie factions. I went hands-on with all of them, and I'm happy to say that most of them offer new ways to play the now-familiar classes.
While there's little doubt that the Die Hard franchise is running on fumes after 2013's listless A Good Day to Die Hard, a rumor dropped yesterday about FOX wanting Samuel L. Jackson back in the game for the sixth installment, reprising his character from Die Hard with a Vengeance, Zeus Carver.
Latino Review's "El Mayimbe" tweeted that meetings were currently being held at FOX to discuss the next movie, with the express ruling that it had to include Jackson's Zeus.
TWITTER SCOOP: FOX is meeting writers for takes on next DIE HARD. It has to involve John McClane AND Samuel Jackson's Zeus Carver character!
— elmayimbe (@elmayimbe) April 14, 2014
The Amazing Spider-Man 2 definitely sets the stage for the forthcoming Sinister Six movie, which we now know will be directed by Drew Goddard (Cabin in the Woods). But what’s not clear is the exact line-up of the super-villain team.
Speaking to IGN, the film's producer Matt Tolmach revealed that, “Nothing is sacred. I mean it’s going to be the best Six that you can imagine, but it’s going to make sense in the world that we’re building.”
Meanwhile his co-producer Avi Arad spoke about the need to draw on different eras of the comic's history. So while the trailer hints at the involvement of Doc Ock and Vulture, don't expect to see the 'classic' line-up.
“When you translate comic to film the word 'classic' means the first fifty issues," says Arad. "Because after that we all made changes; changes that had to do with science-fiction turning into science. I think just the need to move this world forward.
The developer behind the highly-anticipated massively-multiplayer shooter The Division has revealed that Ubisoft’s decision to delay Watch Dogs was “tremendously important” and proved the publisher is more interested in quality than timeliness.
"It’s tremendously important for us as a developer studio, to know that the owner and the publisher are ready to take that hit", explained David Polfeldt, managing director of Massive Entertainment, in an interview with Examiner. “I think their shares fell 25% on the day it was announced it was being delayed. It takes so much courage to live through that day and still think that was a good decision. So for us in the development
Here's something fun you can do with your next ten minutes of procrastination time (preferably after the ten you've allocated to reading articles on IGN): go onto YouTube and type in any combination of the following keywords: 'Oculus Rift', 'scary', 'horror', 'funny', 'lol'. Alternatively, if you're some sort of high-flying exec with only five minutes to spare, just watch this video. It's my favourite.
If you did neither of those things, thanks for getting involved. But if you did, you'll have seen that searches like this throw up dozens and dozens of videos - mostly uploaded as comedy Let's Plays - showcasing the sort of horror pet projects that mostly amateur developers have been building for virtual reality, using the Oculus Rift developer kit. For the most part, they're not games in the way that we'd normally recognise them - there's no overarching plot driving the player forward nor any of the challenge-reward dynamic that traditionally characterises a game.
Good news everyone! On Thursday April 17 at 5pm (AEST) IGN Australia will be starting the Easter long weekend in style with a 12 hour session of The Elder Scrolls Online. The idea is that we're going to hang out playing the game and hopefully you guys will be able to do the same.
How's it going to work? We have four Alienware rigs set up here in the AU office which will be shared between eight players over the course of the night. If you're keen to join us, check out the UserIDs below and friend us in the game ahead of time. There's no guarantee we'll be able to actually play together, but it should be fun anyway. And if you discover something cool, let us know!
Independent developer Trendy Entertainment, known best for its action-RPG tower defence hybrid Dungeon Defenders, has hired former LucasArts president Darrell Rodriguez as its new CEO.
Rodriguez will be helping to expand Trendy's games portfolio, while also growing its cross-platform backend technology Playverse in the hopes that other developers will utilise the technology in their own games.
"When I first visited here I saw tremendous potential--both in Dungeon Defenders II and their cross platform backend and technology, Playverse, and needed to be a part of it," says Rodriguez, speaking to GamesIndustry.biz.