Fox has announced that production has begun on their sequel Dawn of the Planet of the Apes, which is slated for release May 23, 2014. Matt Reeves is directing. Here's the official plot synopsis for the film:
A growing nation of genetically evolved apes led by Caesar is threatened by a band of human survivors of the devastating virus unleashed a decade earlier. They reach a fragile peace, but it proves short-lived, as both sides are brought to the brink of a war that will determine who will emerge as Earth's dominant species.
Andy Serkis is back as Caesar. He's joined by Jason Clarke, Gary Oldman, Keri Russell, Toby Kebbell, Kodi Smit-McPhee, Enrique Murciano, Kirk Acevedo and Judy Greer.
Hot on the heels of the news that TNT has greenlit a new action series from producer Michael Bay, the network has announced that it has also ordered 10 episodes of a new spy drama starring Sean Bean (Game of Thrones). Based on the novel by Robert Littell, Legends follows Martin Odum (Bean), an undercover agent working for the FBI's Deep Cover Operations (D.C.O.) division. Martin has the uncanny ability to transform himself into a completely different person for each job. But he begins to question his own identity when a mysterious stranger suggests that Martin isn’t the man he believes himself to be.
Plenty of people ask me what's the best way to learn to play Relic Entertainment's Company of Heroes, and I honestly don't know what to tell them. Sure, you could play through the campaigns of the original and expansion, but they'll also teach you some bad habits. You could also watch player-made video tutorials online, but they don't get across the stress of actually attempting to command multiple types of troops at once. The best way to learn is probably just jumping in and getting your ass kicked a few times, watching replays to figure out what your opponent did to outsmart you.
But even that's a lot to ask for people who've never played a game in the franchise yet are excited for the imminent release of Company of Heroes 2. For the total newbies out there IGN has worked with Relic and SEGA to nab the in-game tutorial videos for the sequel. Watch them and pay close attention. The tactics in here might be basic, but they'll make up the backbone of what you need to know to start commanding men and women in the field of battle.
The power of Podcast Beyond’s listenership has struck again. This time, NickoMcBrain (I assume that’s not his actual name) comes through with some fascinating stills from a video chronicling the development of Naughty Dog’s upcoming PS3 exclusive The Last of Us.
In the video embedded below, Jucker found something at the 2:42 timestamp.
What did he find? The image below show the exact moment of interest.
Just Cause 2 developer Avalanche Studios almost made an open-world Star Wars game, according to founder Christofer Sundberg and ex-development director Oskar Burman. Speaking about EA beginning development on new Star Wars games, Burman said on Twitter, “Actually, wanting to work with SW goes deep in
. Long time ago, in a galaxy far, far away, we almost got that deal when I was at Avalanche.”
Sundberg responded, “If they had given us the deal back then Lucas Arts would be alive today. A massive SW open world game! We would have rocked it.”
Speaking with IGN on the subject of licensed games, Sundberg recently said, “We worked on a licensed property a while back. Their approach was just that the brand would sell itself, so they used it as an excuse to negotiate lower royalties.” He did not specify the franchise. “On the other hand, they released a series of games in the same brand before that and reviewed terribly,” Sundberg continued. “It was like an uphill battle for us to reawaken that license,” whatever it was. Given that it never saw the light of day, perhaps it was Avalanche’s potential Star Wars adaptation.
Reflections, the UK developer aiding Ubisoft Montreal on Watch Dogs, will reveal its next game at E3 in June, according to the studio's managing director Pauline Jacquey. At the GameHorizon conference, Joystiq reports, Jacquey said, "We work on something that I'm not supposed to tell you about." However, "It's going to be announced at E3."
Jacquey's LinkedIn profile has specified Reflections is working on "an IP I am not supposed to mention," and upon joining Reflections, teased "a number of soon to be announced projects" coming from within the studio.
Google Glass is already hitting roadblocks, and the wearable computing device isn't even available to the public yet. A lone Seattle bar has already banned Glass, and now a Las Vegas casino says the device violates Nevada gambling regulations. According to Computerworld, Caesars Palace will not allow patrons to wear Google Glass while betting.
Sony is teasing “exciting announcements” about the future of Gran Turismo next week, likely including the reveal of Gran Turismo 6. As announced by Sony this morning, Gran Turismo creator Kazunori Yamauchi will host a 15th anniversary celebration at the Silverstone Circuit in the UK on May 15th where he will “provide an update on the future of the Gran Turismo game.”
A teaser trailer released today hints that “something big is happening” at the event and shows logos for Gran Turismo 1-5 before leaving an empty space for 6.
SimCity and The Sims creator and game design visionary Will Wright has been awfully quiet since he left EA's Maxis in April 2009 - his latest game, Spore, came out in 2008. At a Q&A session at Game Horizon, Wright talked a little about what he's up to with his new company, Syntertainment, which has grown out of his creative think tank The Stupid Fun Club.
Wright's next game is going to be on mobile - "It’s in a totally different ball park business-wise from the old shrink-wrap model," he stated. Wright is currently interested in where and how games intersect with real life, and how they can be made more relevant to people's everyday lives. "That is a way to capture a wider audience and make things relevant," he said, "so that they are not playing in a dissociated playspace, but the games they play are connecting back to reality and giving them a different perspective on the world."
IGN has big plans for the next-gen Xbox reveal on May 21, and you can watch the entire thing right here.
Please join us at 9am Pacific (12pm Eastern) on May 21 for pre-show speculation and a look back at the Xbox 360 before diving into Microsoft's announcements.
Ryan McCaffrey and Daemon Hatfield will be joined by a very special guest for two hours of post-reveal discussion, speculation, conversation, and interviews with game developers and IGN fans alike.
Bookmark this page and join us on May 21 to catch the IGN event live, or catch the whole thing on Youtube and the IGN Xbox Live, Roku, or mobile apps.
In the grand scheme of heroic standards, Deadpool comes up short on all counts. He’s not reliable. He has no standards or code of conduct. When acting rationally he will likely sell his services to the highest bidder. And then kill said bidder for the heck of it. He swears like a sailor. He talks to himself. A lot. In fact, generally speaking, there’s no reason Deadpool should be the protagonist of anything anywhere.
Yet here we are, with Deadpool -- a crazed mercenary known as Wade Wilson -- not only starring in countless Marvel comics, but now in his own video game. But what makes this bizarre mercenary such an unlikely hero is exactly what makes him a fantastic lead character in a game. Most starring roles seem to go to the same generic males, with grim, determined faces and shaved heads. Deadpool defies all of those standards in every way imaginable -- and we’re better for it.