Sony has released patch 1.03 for Bloodborne which reduces load times by "approx. 5-15 seconds", among other small tweaks.
As well as the improved load times, the patch adds loading screens giving you item descriptions, which have replaced the static Bloodborne logo.
IGN has tested the new load times for you: Start screen loading into online mode: 31 seconds. Chalice Dungeon to Hunter's Dream: 14.5 Seconds. Hunter's Dream to 1st Floor Sickroom: 30.2 seconds.
The loading screen changes have made a good game even better. Check out IGN's review of Bloodborne to find out why you should play it.
Nvidia has published the PC system requirements for Batman: Arkham Knight.
The post on the Geforce website has revealed Minimum, Recommended, and Ultra requirements.
Minimum System Requirements
UK artist Julie Alice Chappell creates sculptures of insects using old circuit boards, some of which came from discarded Nintendo consoles.
Chappell came across a big box of electronic components, and eventually started creating bug sculptures while enrolled on a Fine Arts degree.
The sculptures are not only beautiful, but also come with a meaning. Talking to My Modern Met, she says she is trying to highlight "the dangers of planned obsolescence and e-waste in the environment".
Capcom has revealed a new Ghostbusters game coming to iOS.
The game, titled Puzzle Fighter, is described by Capcom as part puzzler, part card game, part RPG, and will allow players to collect characters from the Ghostbusters universe.
Judging by the screenshots, Puzzle Fighter looks like a take on the match three gameplay made famous by Bejeweled and Candy Crush, albeit with a hint of combat thrown into the mix.
Roll 7’s political satire Not A Hero now has pricing info, pre-order details, and a demo.
On Steam, the game costs $12.99 / £9.99 / € 12.99, or if you’re looking for something extra, there’s a special edition at $19.99 / £14.99 / € 19.99, which comes with a copy of the game, a digital comic and artbook, a making of documentary, and the full soundtrack.
Anyone who pre-orders Not A Hero on Steam gets an additional 10 per cent off, and a copy of Roll 7’s OlliOlli, which is giftable if you already own it.
You can also download a demo of Not A Hero by visiting the official UJIP political party website.
Users on the Nintendo subreddit have begun planning a large scale project in order to map out the entire Mario universe in 3D.
The ambitious project is looking to include the Mushroom Kingdom, Yoshi's Island, Donkey Kong Country, and many more places, some that might be obscure even to the biggest Mario fan.
Convergence continues at DC Comics, bringing the past to the present and smashing it together for your own perverse pleasure. We got the next chapter in the Batman: Arkham Knight prequel, too.
Marvel has been in the news this week for its big twist in All-New X-Men. We review that issue along with the finale to the X-Men/Guardians Black Vortex crossover and the next issue of Star Wars.
Over in indie-land, we got the debut of Chip Zdarsky's Kaptara, another issue of Ninjak, and some more Adventure Time goodness.
We were down a reviewer this week, so help us out by giving us your thoughts on this week's releases in the comments.
Remaster of cult 2005 PlayStation 2 game Legend of Kay is coming to the Nintendo Wii U, PlayStation 4, Xbox 360, PlayStation 3, PC and Mac this (north hemisphere) summer, Nordic Games confirmed today.
We previously reported on the existence of the Legend of Kay Anniversary edition in February and noted that Amazon listed release date of June 12. Retail prices will be confirmed closer to the release date, although consumers can expect prices to vary between USD/EUR 19.99 and 29.99 across platforms.
Is there any incarnation of the Justice League more mocked and maligned than the early '80s-era Justice League Detroit team? These heroes get their chance to shine in this issue, which works surprisingly well despite the bad hair, bad costumes, and presence of Vibe.
Fabian Nicieza refuses to acknowledge the C-list status of these characters, instead painting each character as a godlike icon a la Grant Morrison's Justice League. Much of this is conveyed through the narration of Sue Dibny, who reflects on each hero and observes their battle with the Tangent Universe Secret Six from a safe distance. At times the narration grows heavy-handed, but Nicieza's storytelling approach wouldn't have worked without it.
It's said that Convergence is a love letter to DC's past (if not a very good one so far). Theoretically that means that seasoned DC readers familiar with these earlier incarnations of the DCU will appreciate these stories the most. Convergence: batman and the Outsiders #1 suggests that doesn't have to be true. There's a simple, fundamental appeal to the characters in this issue that any reader should readily respond to.
It's not that writer Marc Andreyko does anything particularly bold or unusual with this issue. This is the same formula we've already seen repeated again and again - the dome goes up, everyone is sad, the dome goes down, war were declared. In this case, it's all about the execution. Andreyko focuses most of his attention on the rhythm of these heroes' lives and how each responds to life in a fishbowl. For some, like Metamorpho, it's a blissful experience. For others, less so. Regardless, each character is nuanced and identifiable. Andreyko skillfully weaves readers into these lives and builds to a really effective climax as the dome comes down and everything changes in an instant. The sense of inevitability really enhances the script.
The various Convergence tie-ins live or die mostly based on the strength of their respective creative teams rather than the characters involved. In the case of this series, the appeal is two-fold. For one thing, Swamp Thing co-creator Len Wein is given the chance to return to this horror icon. For another, artist Kelley Jones was practically born to draw a comic that pits Swamp Thing against the vampires from Batman: Red Rain. In the end, it's mainly Jones' contribution that distinguishes this comic.
Now that Arkham Knight seems content to leave Joker in the past and move on to the many living villains making Gotham's streets unsafe, the comic is rapidly building steam. Pete Tomasi is weaving a complex, entertaining saga with his latest Batman assignment. And like any good video game tie-in, Arkham Knight is succeeding on its own merits, independent of the source material.
Tomasi juggles a lot of villains in these three chapters, from big icons like Penguin, Scarecrow and Harley Quinn to more minor players like the Abramovici Twins to the titular villain himself. This issue doesn't really shed further light on the Arkham Knight, but it's nice to see him included all the same. The comic taps into one of the fundamental appeals of the games, each of which managed to cram a who's who of villains into one hellish, nightlong adventure for the Dark Knight. And whereas Tomasi's Joker came across a little weird in the previous issue, these villains feel right on point.
Jason Aaron launches into his second Star Wars story arc with this issue. The Rebels have now struck a second decisive blow against the Empire by destroying their largest weapons manufacturing plant. Our heroes should be riding high, but there's a distinct air of melancholy to this issue. That tone is what sets this comic apart, even if certain elements feel a little too redundant.
Aaron takes the opportunity to slow the pace down a bit and focus more on how Luke, Leia and Han are struggling to find their place in the galaxy. Luke's struggle is the most obvious. His previous encounter with Vader has opened his eyes to just how much about the Force he doesn't know. This subject matter is tricky in the sense that The Empire Strikes Back shows how little progression he makes during these hidden years. But it should be interesting to see what Aaron can accomplish in this area. Luke's unhappiness, Han's restlessness, and Leia's combination of weariness and desperation all combine to showcase a more troubled side to this group than we usually glimpse. Aaron fixates on the notion that these characters still have a long way to go before they're the well-oiled, Empire-fighting unit they will be one day.
At this point, the best that can be said for Convergence is that readers only have to put up with this event for five more weeks. While some of the tie-ins have been solid, the core Convergence mini-series is shaping up to big a big disappointment. The book's prospects only worsen in issue #3.
Things seemed to be picking up last week as writer Jeff King moved the plot beyond the prolonged setup phase and into the thick of the all-out war Telos has fostered among his 40 captive cities. At least there was momentum to the story, even if lackluster characterization and excessive narration bogged down the issue. Unfortunately, issue #3 suffers even more in the lackluster characterization department. King's dialogue is too often stilted and melodramatic. Convergence could easily have worked by taking a more old school approach to superhero spectacle, but that still would have required a certain amount of wit and self-awareness. This book has neither.
Warning: this review contains spoilers for the issue!
This is the penultimate chapter of Brian Bendis' All-New X-Men saga. After this, there's only next week's All-New X-Men #41 and the big finale in May's Uncanny X-Men #600. But you wouldn't know any of this from reading this issue. All-New X-Men #40 serves as an epilogue of sorts to the recent Black Vortex crossover, while also setting up a new conflict with a mysterious faction known as the Utopians. It's a little bizarre to see an interlude story crop up this close to the end. And given how abruptly and unsatisfactorily Miles Morales: The Ultimate Spider-Man wrapped up a few weeks ago, it's cause for concern. This issue boasts some strong moments, but not enough story momentum.
A direct continuation of The Evil Within’s superb first story DLC The Assignment, The Consequence is torn between wrapping up a complicated story and delivering a stylish stealth experience. Thanks to gorgeous environmental design and great boss battles it's still a compelling experience, but it's also a disjointed one.
As protagonist Juli Kidman is propelled by malevolent forces toward her fate, the team at Tango Gameworks have clearly rushed to tie up the first installment's loose ends. I continue to appreciate The Evil Within’s nutty psychological horror concept for what it is, but ghostly real-time flashbacks and encounters with Juli’s ominous boss are too frequent here, taking on an air of insistent - and lifeless - pantomime.
NASA is making progress with its aim to finds signs of alien life on other planets with the launch of a new dedicated initiative called the Nexus for Exoplanet System Science (NExSS).
NExSS brings researchers across numerous scientific fields with the goal to study exoplanets, of which there are more than 1,000 found to date with thousands to be confirmed, to understand their potential habitability. The initiative will develop how to look for life on exoplanets, help classify the diversity of worlds and develop the technologies needed to search for extraterrestrial life.
“This interdisciplinary endeavor connects top research teams and provides a synthesized approach in the search for planets with the greatest potential for signs of life,” says Jim Green, NASA’s Director of Planetary Science in a statement. “The hunt for exoplanets is not only a priority for astronomers, it’s of keen interest to planetary and climate scientists as well.”
Note: Full spoilers for the episode follow.
The Winchesters are better together than they are apart. In theory. Tonight's Supernatural managed to highlight both the distance and the devotion between the brothers. It's a juxtaposition that almost works. Sam cares about Dean so much he's willing to do whatever it takes, and it's changing him. He's working with Rowena, and he's acting recklessly. It's only a matter of time before he faces an irrevocable turning point. The same concerns forcing him to take extreme actions also cause him to lie to Dean. Sam thinks it's for the best, but really, it's rarely a smart move to lie to the person you care about the most.
And that aspect is making the Mark of Cain more interesting. The curse is having a greater effect on Dean, sure, but it's transforming Sam by proxy. He's seemingly been pushed to the sidelines for most of the season, but he's actually wrangling his own demons. It's true Sam hasn't received as much screen time or development as Dean, but by the end of this road, I wouldn't be shocked to learn Sam carries as many scars as Dean from the experience. He's already crossed one line by working with Rowena.
According to a new report, Sony and Marvel have a shortlist for their new Spider-Man.
Obtained by The Wrap, the shortlist is made up of up-and-coming teenage actors, which is in step with last month's rumour that Marvel was casting a teenager. Nat Wolff (The Fault in Our Stars/Paper Towns), Asa Butterfield (Ender's Game/Hugo), Tom Holland (The Impossible), Timothee Chalamet (Homeland) and Liam James (The Way, Way Back) are the five actors reported to be "strong contenders" for test offers.
Apocalypse survivor MMO H1Z1 will get lady character models very soon, Daybreak Game Company president John Smedley revealed on Twitter recently.
“Hoping to get the female model into H1Z1 in the next 2 weeks,” Smedley writes. “Trying for late next week.”
Daybreak Game Company announced last month that H1Z1 has sold more than one million copies via Steam since its early access release on January 15, and that more than 5,000 users have been banned for cheating.
Currently only available on PC, the game is slated to launch on PlayStation 4 at an unannounced date in the near future. In the meantime, find out what our first 15 minutes were like in the survival sandbox massively multiplayer. IGN’s Alex tells Marty about his post-apocalyptic adventures, which includes punching a deer and creatively murdering zombies.