If you're looking for a superhero book that takes its seriousness seriously, Quantum and Woody Must Die! isn't it. Writer James Asmus returns to pen the further adventures of the dimwitted duo, joined by artist Steve Lieber. The resulting mini gets off to a solid start, and while there's definitely some room for improvement going forward, there's more than enough heroic action and ridiculous tomfoolery to keep you smiling long after the final page.
Ever since the new Thor first picked up Mjolnir, fans have wondered how the enchanted hammer's previous owner would take to the news. Well, wonder no more, as issue #4 sees the two thunder bearers go head to blonde-maned head in spectacular fashion. Creators Jason Aaron and Russell Dauterman continue their epic new direction, offering enjoyable nods to the past as the new Thor embraces her sudden and welcome future.
At last detailing the events leading to Thor Odinson's return, in addition to finally explaining the arm seen worn by Old Thor-The-Cantankerous, Aaron wastes no time in getting to the fun stuff. His Thor, still reeling from the events that led him to lose his arm and his hammer, is at his arrogant, pumped-up best, so focused on winning back his weapon that every other danger is merely secondary. This brusque approach offsets well with Aaron's cooler depiction of the current Thor (confused yet?), though their similarities still prove increasingly entertaining. The resulting battle is appropriately grandiose, but it's the aftermath that proves most affecting. Thor's struggle reflects the same issues longtime fans have had with the change in character, and in having the Odinson himself acknowledge and accept that same shift as a symbol of worthiness above all else, the new Thor is clear to reach her own great heights.
We are now four issues into Endgame and if writer Scott Snyder has shown us anything at this point it is that this is his most unpredictable arc yet. The Joker has shaken the world of Batman to its core, but the implications introduced in this issue are only the tip of the iceberg. Snyder’s epic tale is starting to fall into to place, but as all of the pieces come together the forming tableau threatens to shatter things all over again. With his newest issue, Snyder begins to lift the veil ever so slightly as he begins to incorporate pieces of his previous stories. All of which culminates in a shockingly unexpected cliffhanger that will change the course of Endgame yet again.
Endgame began with images of Batman’s own death and an epic battle between himself and the Justice League. This all transitioned into the reveal and rebirth of Batman’s greatest foe, the Joker. From here, Endgame turned into what simply could have been another entertainingly savage attack against Gotham delivered by the Joker, but of course it was more than just that. Snyder had already established his interest in the relationship between Batman and Joker, but with the last issue he introduced us to his intent to dig even deeper into the madman himself.
Jonathan Hickman has quite a library of titles under his belt that range in all kinds of different subject matter. One of the things that most of his work has in common though is his tendency to start things off by dropping readers in the middle of his freshly created worlds. The Dying and the Dead #1 starts off just like that, but by issue’s end readers are introduced to a rich and mysterious world filled with G.I. Joe villains, Tolkien Elves, and one bonafide hero from America’s greatest generation.
For a few issues now, Robert Venditti and Van Jensen’s The Flash has been a story about our present day Flash and the homicidal Future Flash. Issue #38 continues to tell the tale of these two characters as one tries to usurp the life of the true Flash while our real hero attempts to make it back home. In the end, this issue has some mixed results for the simple fact that one story is much stronger than the other.
The Flash continues to be trapped in the very source of his powers, the Speed Force. Here we find the more interesting half of the issue as Flash is confronted by more of this seemingly impossible world of mismatched eras. There’s a lot to like about this world that is full of an almost Indiana Jones level of excitement, intrigue, and possible betrayal. On the other hand we have the story of the Future Flash. In his case, the plot involving him is fine enough. The problem here lies with Future Flash himself. The character continues to be reckless in nearly every aspect of his life. He seems completely incapable of showing any restraint as Flash or as Barry. For someone trying to steal an identity, one would think he’d be a bit more careful. Lastly, Wally seems to continue to be entirely absent which is disappointing considering the supposed importance of the character and the fact that he’s on the cover.
The Nintendo Creators Program, a service where Nintendo gives users a part of the advertising proceeds it receives from YouTube for Nintendo-related videos, is now available in beta.
“In the past, advertising proceeds that could be received for videos that included Nintendo-copyrighted content (such as gameplay videos) went to Nintendo, according to YouTube rules," a statement on the program's website reads. "Now, through this service, Nintendo will send you a share of these advertising proceeds for any YouTube videos or channels containing Nintendo-copyrighted content that you register.”
Warning: full episode spoilers follow.
Recovering from a near-fatal sword wound to the gut and a fall that probably should have liquified his body, Oliver Queen was in no state to help the worsening situation in Starling City this week. So once again the responsibility fell on the shoulders of Team Arrow. But the big news this week was that they were joined by the new Canary. After a brief but shaky debut last week, Laurel left a much stronger impression in her first real stint as a vigilante. Mainly because she had such a rough go of things.
The big takeaway from Laurel’s first night on the job is that she’s no Sara yet. Not by a long shot. It was important that this episode emphasize her greenhorn status. There’s been a kind of exponential speedup on this show in terms of how much time is required for characters to go from zero to superhero. Ollie had five years of training, both on the island and off. Sara spent a few years among the League of Assassins. Roy learned the ropes after becoming Ollie’s intern for a few months. Thea spent a summer with her father and suddenly developed into a world-class swordswoman. Trying to suggest that Laurel could spar a few rounds with Ted Grant and suddenly become a mistress of ass-kicking would have been a little too much.
Note: Full spoilers for The Americans: Season 3 premiere follow.
The Americans is built around the Jennings having secret identities and if those identities are exposed, their lives are destroyed, and the show is over. Not to say that couldn’t be a final season storyline, but it’s not happening yet. Still, a good show can make you feel tension when a secret like this is in serous danger of being exposed – which is all to say, it was really tense seeing Elizabeth nearly get caught like that, as two FBI agents (including Gaad!!) actually tried to grab her. Her brutal fight with them was great, as poor Gaad never stood a chance stopping Elizabeth one-on-one – but she left hurt and without the information she’d just worked to get, and her frustration was easy to feel.
Valve has revealed today that, since the launch of its Steam Workshop service in late 2011, users who have created and contributed in-game items sold in Team Fortress 2, Dota 2, and Counter-Strike: Global Offensive have collectively pocketed over USD$57 million. Valve explains this money was earned by over 1,500 contributors across 75 countries.
“When we launched the Workshop late in 2011, we expected that it would grow, but not that it would grow this much, this quickly,” writes Valve’s Alden Kroll.
Valve has also announced that revenue-generating Workshops will no longer to be limited to in-house Valve games; the first curated Workshops for non-Valve games have now opened. Dungeon Defenders: Eternity and Chivalry: Medieval Warfare are the first games to join the program but Valve expects more curated Workshops “to become available for creators and players in various games over the coming weeks and months.”
Note: Full spoilers for the episode follow.
This week’s The 100 was an excellent episode that offered us some really interesting new character interactions, while showing us just how much this group is evolving and growing in fascinating ways.
Octavia’s big fight scene with that Grounder was completely brutal and completely riveting. The predictable thing would have been for Octavia to surprise everyone and best him in the end, using a tactic no one – including her foe – saw coming. Instead, the scene turned into a highly emotional and moving display of someone who would not back down but simply could not win. Her tiny moments of offense were notable, but overall, she suffered a nasty beat down, and yet she kept getting back up. You couldn’t say she went the distance, a la Rocky, given how little she was able to hurt her foe, but she certainly showed she had courage to spare. The fact that The 100 has been able to credibly take her from that girl jumping off the ship, screaming, “We’re back, bitches!” in the pilot, to this tough young woman is a testament to the show.
Warning: Full spoilers for the episode follow...
Okay. So I suppose this wasn't my all-time favorite Always Sunny episode. Some good stuff, but also a few missed opportunities as well. In fact, I felt like some of this episode's comedy was stifled by the message it was trying, very bluntly at times, to put forth about mental hospitals shutting down and the dwindling care of our society's mentally ill.
So at times in "Psycho Pete Returns," which featured Charlie and Mac getting over-excited about a high school friend (the famed Psycho Pete who we only heard about back in "The High School Reunion Part 2: The Gang's Revenge") coming for a visit, The Gang's sentiments toward the disabled weren't meant to isolate them as outliers and misfits, but rather have them mirror, in an extreme way, the overall apathy shared by society. Which isn't what The Gang does best.
The Xbox's sales are down year over year for the fourth quarter, largely due to dwindling Xbox 360 sales. So it's time to wonder: is the old console toast? Also, IGN tech editor Alaina Yee joins us to share her first-hand, behind-the-scenes account of the Windows 10/HoloLens event she attended last week at Microsoft Campus. Plus: EA makes bank, the Xbox One's controller gets a firmware update, and we give you an In-N-Out Burger history lesson you absolutely didn't ask for.
CBS' upcoming Supergirl series has found its James Olsen in True Blood's Mehcad Brooks.
EW has the news, and stresses that Supergirl's Olsen will be a different take on the character from the one we know from the comics (aka 'Jimmy' Olsen). Brooks' character will be photographer at CatCo, the media company where Kara Zor-El, aka Supergirl, works, and had previously been working in National City for mysterious reasons. He may be a potential love interest for Kara, played by Melissa Benoist.
ARC Entertainment has acquired the rights to distribute a Walking Dead spinoff movie -- titled The Walking Deceased -- for a North American release on March 20.
Check out the first round of images from The Walking Deceased (that clearly show the film's Walking Dead influences) below:
Nintendo released the numbers for the third-quarter of its fiscal year, and it revealed that the company sold 5.7 million amiibo worldwide.
That comes to roughly 1.6 amiibo for every copy of Super Smash Bros. for Wii U, with numbers for Smash reaching 3.39 million total units worldwide.
Amiibo functionality isn't just limited to Smash, of course. Mario Kart 8 and Hyrule Warriors support the figurines, and the upcoming Kirby and the Rainbow Curse will have amiibo functionality, as well. Captain Toad: Treasure Tracker will be getting amiibo support in an update in March, and there are many more games for both 3DS and Wii U with amiibo support planned.
We've got our first glimpse of the upcoming live-action Max Steel movie, based on the successful Mattel toyline-turned-animated series.
Check out the first batch of images from Max Steel, featuring young stars Ben Winchell (A.N.T. Farm) and Ana Villafane (Los Americans) -- plus a glimpse of the titular armor -- below:
During IGN's world premiere live stream of Call of Duty: Advanced Warfare's Havoc DLC, Julius Thomas, Tight End for the Denver Broncos, joined us to play some Team Deathmatch on the new map, Urban.
As we play, we answered your Twitter questions about our favorite perks, the best of the new DLC maps, and more. If you missed the end of the stream, we closed things out with a few full rounds of the new Exo-Zombies mode.
Call of Duty: Advanced Warfare's Havoc DLC is available now on Xbox One and Xbox 360. It's coming to other platforms soon. We'll keep you updated as we learn more.
Brian is an associate editor at IGN. You can follow him @albinoalbert on Twitter.
David Cage's cult classic murder mystery Fahrenheit: Indigo Prophecy Remastered is now officially confirmed and out tomorrow for PC, Mac, Linux, and iOS.
Last week, a countdown appeared on achillingfeeling.com, hinting at a project somehow related to Quantic Dream's interactive drama from 2005. The page now redirects to an official website for Fahrenheit: Indigo Prophecy Remastered.
A supposed Amazon listing for the remastered edition also leaked a few days ago, but now its existence is official.
DC Comics is set to kick off their next major event called Convergence this April as elements from the old DCU will make a comeback in a conflict that spans the multiverse. With that big event on the horizon, we figured now would be a good time to look back at DC's past events and see how they measure up today.
Event comics and crossovers are just part of the territory when it comes to superhero comics these days. Ever since Crisis on Infinite Earths set the standard for epic, spectacle-driven superhero stories in the DC Universe, DC has been pumping out one event after another. Some of them have been immensely entertaining, while others are better left gathering dust in the quarter bin.