After playing Half Life 2 (or one of its expansions) have you thought what the original would be like with a true source engine upgrade? Well so did these individuals and they set off do something about it. The result is the forthcoming Black Mesa Source, where Gordon Freedman began his adventure from saving the world from other-dimensional beings now in glorious HD.
To fully appreciate their effort and a new look at trip down memory lane please viddy the the trailer below.
Dracula's back on the DS in time for Halloween in Castlevania: Order of Ecclesia Checkout the video below (thanks to GameTrailers).
This is the third part of an interview we conducted with the developers of Eclipse Phase, Rob Boyle and Brian Cross at Gencon Indy 2008. In this final segment they discuss some of their plans for their upcoming game including art direction and their unique form of community setting development. Part 1 can be found here and the second part here
Here is a continuation of last week's interview with Eclipse Phase developers Brian Cross and Rob Boyle. This is part of an hour long transcript we made while meeting with the developers at Gencon Indy. Part three will be published next week and will conclude the interview.
Earth is gone. Mankind is now a digital species whose consciousnesses exist as streams of data awaiting a new home, be it an idealized meat body or a robotic working husk. Scattered amongst the planets, our homeworld gone, humanity is dying. This is the world Eclipse Phase, an upcoming sci-fi horror RPG from Catalyst Game Labs. While at Gencon 2008 we sat down with designers Rob Boyle and Brian Cross for a conversation about their upcoming tabletop RPG.
Sorry it took me a bit to get this trailer up gang! You know I love Silent Hill and this trailer really looks like it's bringing the fear back into the series in a very direct way! Enjoy and remember... when you find him... everything changes. ;-)
When we were at Gencon late last week we stopped by and had a chat with the folks from Atari and took a look at one of their most interesting upcoming titles, King's Bounty: The Legend.
King's Bounty: The Legend is a followup to one of New World Computing's earliest games, King's Bounty. While the latter was published almost two decades ago on the PC and later on the Genesis, King's Bounty: The Legend appears to have retained many of the core aspects of gameplay that made its predecessor, a forerunner to the Heroes of Might and Magic series, so much fun. After an impromptu demo and play through on the Gencon exhibitor's hall floor here are our impressions.
Keep your eyes open this week for on-site coverage of Gencon 2008! Bluealien is heading up to Indianapolis Wednesday and we will be posting video, audio and articles as we get them.
GamesRadar has a nifty tongue in cheek article with a good dash of reality thrown in presented in list format concerning Non Gamers (see http://www.gamesradar.com/f/25-annoying-things-about-non-gamers/a-2008080711033596074). Thanks Digg.
Although this year won't be quite as exciting as past years, due to E3 shooting themselves in the foot and not welcoming public to access all the wonderful information that is usually reserved for press... I am still excited about it!